Vrscans
Scan & render real-world materials – like never before
Imagine rendering truly realistic materials – without creating a single texture map or touching a single setting.
With our patented material scanning system and rendering plugin, VRscans introduces a new level of accuracy for visualizing real-world materials in computer graphics.
visualizing real-world materials in computer graphics.
Render physically accurate materials from any angle, in any lighting condition – from a single file
The VRscans unique material format contains all the data you need to accurately render a material from any angle, in any lighting condition. With the VRscans plugin, you can load scanned materials directly into V-Ray – one of the world’s most popular physically-based rendering platforms.
The new standard in computer graphics for material creation and visualization
VRscans materials are superior to standard BRDF approximations such as Blinn, Ward, and GGX. Instead of BRDF, VRscans implements BTF (bidirectional texture functions) to completely capture a material's true surface appearance, texture data, and unique response to light.
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